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https://github.com/musix-org/musix-oss
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Update index.js
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parent
936befb259
commit
43b71ddb69
7
index.js
7
index.js
@ -84,7 +84,6 @@ client.on('message', async msg => {
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command = command.slice(PREFIX.length)
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command = command.slice(PREFIX.length)
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if (command === 'play') {
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if (command === 'play') {
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serverQueue.connection.dispatcher.setVolumeLogarithmic(1 / 5);
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if (!args[1]) return msg.channel.send(':x: I\'m sorry but you didn\'t specify the song');
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if (!args[1]) return msg.channel.send(':x: I\'m sorry but you didn\'t specify the song');
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const voiceChannel = msg.member.voiceChannel;
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const voiceChannel = msg.member.voiceChannel;
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if (!voiceChannel) return msg.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
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if (!voiceChannel) return msg.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
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@ -152,7 +151,7 @@ Please provide a value to select one of the search results ranging from __1-10__
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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serverQueue.volume = args[1];
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serverQueue.volume = args[1];
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 1);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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} else if (command === 'np') {
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} else if (command === 'np') {
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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@ -262,7 +261,7 @@ Please provide a value to select one of the search results ranging from __1-10__
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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serverQueue.volume = args[1];
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serverQueue.volume = args[1];
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 1);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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} else if (command === 'np') {
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} else if (command === 'np') {
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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@ -352,7 +351,7 @@ function play(guild, song) {
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play(guild, serverQueue.songs[0]);
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play(guild, serverQueue.songs[0]);
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})
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})
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.on('error', error => console.error(error));
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.on('error', error => console.error(error));
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dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
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dispatcher.setVolumeLogarithmic(serverQueue.volume / 1);
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serverQueue.textChannel.send(`:musical_note: Start playing: **${song.title}**`);
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serverQueue.textChannel.send(`:musical_note: Start playing: **${song.title}**`);
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}
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}
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