mirror of
https://github.com/musix-org/musix-oss
synced 2024-12-23 03:33:17 +00:00
some fixes and updates
This commit is contained in:
parent
35dba3b137
commit
2b60f0ec12
@ -1,6 +1,4 @@
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const {
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const { getLyrics } = require("genius-lyrics-api");
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getLyrics
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} = require("genius-lyrics-api");
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module.exports = {
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module.exports = {
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name: "lyrics",
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name: "lyrics",
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@ -26,9 +24,8 @@ module.exports = {
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if (lyrics === null)
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if (lyrics === null)
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return msg.channel.send(client.messages.noResultsLyrics);
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return msg.channel.send(client.messages.noResultsLyrics);
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for (let i = 0; i < lyrics.length; i += 2000) {
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for (let i = 0; i < lyrics.length; i += 2000) {
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let toi = ""
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let toi = "";
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toi =
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toi = lyrics.substring(i, Math.min(lyrics.length, i + 2000));
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lyrics.substring(i, Math.min(lyrics.length, i + 2000));
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const embed = new Discord.MessageEmbed()
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const embed = new Discord.MessageEmbed()
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.setTitle(client.messages.lyricsTitle)
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.setTitle(client.messages.lyricsTitle)
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.setDescription(toi)
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.setDescription(toi)
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@ -7,6 +7,9 @@ module.exports = {
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permission: 'dev',
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permission: 'dev',
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category: 'util',
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category: 'util',
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async execute(msg, args, client, Discord, command) {
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async execute(msg, args, client, Discord, command) {
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lient.funcs.saveDB(client);
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msg.channel.send(client.messages.dbSaved);
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msg.channel.send(client.messages.restart);
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client.shard.respawnAll(client.config.shardDelay, client.config.respawnDelay, client.config.spawnTimeout);
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client.shard.respawnAll(client.config.shardDelay, client.config.respawnDelay, client.config.spawnTimeout);
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}
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}
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};
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};
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@ -36,7 +36,7 @@ function getCommand(client, args, msg, Discord) {
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);
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);
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if (!command) return;
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if (!command) return;
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if (command.onlyDev && msg.author.id !== client.config.devId) return;
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if (command.onlyDev && msg.author.id !== client.config.devId) return;
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if (client.config.devMode && msg.member.id !== client.config.devId)
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if (client.config.devMode && msg.member.id !== client.config.devId && msg.guild.id !== "718081535240306738")
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return msg.channel.send(client.messages.devMode);
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return msg.channel.send(client.messages.devMode);
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client.funcs.exe(msg, args, client, Discord, command);
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client.funcs.exe(msg, args, client, Discord, command);
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}
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}
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@ -19,9 +19,6 @@ module.exports = {
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}
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}
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}
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}
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if (oldState.channel.members.size === 1 && oldState.channel === queue.voiceChannel || change) {
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if (oldState.channel.members.size === 1 && oldState.channel === queue.voiceChannel || change) {
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queue.textChannel.send(client.messages.leftAlonePaused);
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queue.paused = true;
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queue.connection.dispatcher.pause(true);
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setTimeout(() => {
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setTimeout(() => {
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if (!queue || !queue.connection.dispatcher || queue.connection.dispatcher === null) return;
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if (!queue || !queue.connection.dispatcher || queue.connection.dispatcher === null) return;
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if (queue.voiceChannel.members.size === 1) {
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if (queue.voiceChannel.members.size === 1) {
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@ -63,8 +63,7 @@ module.exports = {
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joined: emojis.green_check_mark + "Joined",
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joined: emojis.green_check_mark + "Joined",
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joinSupport: "Join the musix support server: ",
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joinSupport: "Join the musix support server: ",
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keySet: emojis.green_check_mark + "Key set!",
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keySet: emojis.green_check_mark + "Key set!",
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leftAlone: "Music has been stopped since i was left alone for too long.",
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leftAlone: "I have left the channel as i was left alone.",
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leftAlonePaused: emojis.pause + "Paused the music as i have been left alone!",
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loadingSongs: emojis.loading + "Loading song(s)",
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loadingSongs: emojis.loading + "Loading song(s)",
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looping: emojis.repeat + "Looping the queue now!",
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looping: emojis.repeat + "Looping the queue now!",
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loopingSong: emojis.repeatSong + "Looping **%TITLE%** now!",
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loopingSong: emojis.repeatSong + "Looping **%TITLE%** now!",
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@ -48,6 +48,7 @@ module.exports = async function (
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votesNeeded: null,
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votesNeeded: null,
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time: 0,
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time: 0,
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endReason: null,
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endReason: null,
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exists: true
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};
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};
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construct.songs.push(song);
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construct.songs.push(song);
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@ -9,17 +9,18 @@ module.exports = async function (guild, song, client, seek, play) {
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const queue = client.queue.get(guild.id);
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const queue = client.queue.get(guild.id);
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if (!song) {
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if (!song) {
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queue.voiceChannel.leave();
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queue.voiceChannel.leave();
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queue.exists = false;
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client.queue.delete(guild.id);
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client.queue.delete(guild.id);
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return;
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return;
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}
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}
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setTimeout(() => {
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setTimeout(() => {
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if (!queue.playing && queue) {
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if (!queue.playing && queue.exists) {
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queue.textChannel.send(client.messages.tookTooLong);
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queue.textChannel.send(client.messages.tookTooLong);
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queue.voiceChannel.leave();
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queue.voiceChannel.leave();
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client.queue.delete(guild.id);
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client.queue.delete(guild.id);
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return;
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return;
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}
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}
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}, 45000);
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}, 10000);
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streamConfig.options.seek = seek;
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streamConfig.options.seek = seek;
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