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patched the error if skipping when nothing is playing
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@ -8,6 +8,7 @@ module.exports = {
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const { voiceChannel } = message.member;
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const serverQueue = client.queue.get(message.guild.id);
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const permissions = message.channel.permissionsFor(message.author);
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if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
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if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
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const volume = parseFloat(args[1]);
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