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patched the error if skipping when nothing is playing

This commit is contained in:
MatteZ02
2019-11-23 09:17:43 +02:00
parent 0c72a2d9b1
commit 202743e63b
10 changed files with 11 additions and 1 deletions

View File

@ -8,6 +8,7 @@ module.exports = {
const { voiceChannel } = message.member;
const serverQueue = client.queue.get(message.guild.id);
const permissions = message.channel.permissionsFor(message.author);
if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
const volume = parseFloat(args[1]);