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Updated the way currently playing music is declared.
This should get arid of the problem when skipping/stopping music causes the bot to error.
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@ -7,7 +7,7 @@ module.exports = {
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async execute(message, args, client, Discord, prefix) {
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const ytdl = require('ytdl-core');
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const serverQueue = client.queue.get(message.guild.id);
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if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
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let data = await Promise.resolve(ytdl.getInfo(serverQueue.songs[0].url));
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let songtime = (data.length_seconds * 1000).toFixed(0);
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let completed = (serverQueue.connection.dispatcher.time).toFixed(0);
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