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Updated the way currently playing music is declared.

This should get arid of the problem when skipping/stopping music causes the bot to error.
This commit is contained in:
MatteZ02
2019-11-22 20:51:41 +02:00
parent a05b069f99
commit 0c72a2d9b1
13 changed files with 1098 additions and 32 deletions

View File

@ -7,7 +7,7 @@ module.exports = {
async execute(message, args, client, Discord, prefix) {
const ytdl = require('ytdl-core');
const serverQueue = client.queue.get(message.guild.id);
if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
let data = await Promise.resolve(ytdl.getInfo(serverQueue.songs[0].url));
let songtime = (data.length_seconds * 1000).toFixed(0);
let completed = (serverQueue.connection.dispatcher.time).toFixed(0);