2019-08-02 08:32:00 +00:00
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module.exports = {
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name: 'volume',
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description: 'Volume command.',
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cooldown: 5,
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execute(message, args, client, RichEmbed) {
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const { voiceChannel } = message.member;
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const serverQueue = client.queue.get(message.guild.id);
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const permissions = message.channel.permissionsFor(message.author);
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2019-08-03 17:32:04 +00:00
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if (message.author.id === '384002606621655040') return msg.channel.send('You are not doying that!');
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2019-08-02 08:32:00 +00:00
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if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
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if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to change the volume!');
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if (!permissions.has('MANAGE_CHANNELS')) return message.channel.send(':x: You need the `MANAGE_CHANNELS` permission to change the volume!');
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if (isNaN(args[1])) return msg.channel.send(':x: I\'m sorry, But you need to enter a valid __number__.');
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serverQueue.volume = args[1]; // eslint-disable-line
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
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return message.channel.send(`:loud_sound: I set the volume to: **${args[1]}**`);
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}
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};
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