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musix-oss/commands/volume.js

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module.exports = {
name: 'volume',
description: 'Volume command.',
alias: 'volume',
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cooldown: 5,
onlyDev: false,
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execute(message, args, client, Discord, prefix) {
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const { voiceChannel } = message.member;
const serverQueue = client.queue.get(message.guild.id);
const permissions = message.channel.permissionsFor(message.author);
if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
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const volume = parseFloat(args[1]);
if (message.author.id !== client.config.dev) {
if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to change the volume!');
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if (client.global.db.guilds[message.guild.id].permissions === true) {
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if (client.global.db.guilds[message.guild.id].dj) {
if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole)) return message.channel.send(':x: You need the `DJ` role to change the volume!');
} else if (!permissions.has('MANAGE_CHANNELS')) return message.channel.send(':x: You need the `MANAGE_CHANNELS` permission to change the volume!');
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}
}
if (isNaN(volume)) return message.channel.send(':x: I\'m sorry, But you need to enter a valid __number__.');
if (volume > 100) return message.channel.send(':x: The max volume is `100`!');
if (volume < 0) return message.channel.send(':x: The volume needs to be a positive number!');
serverQueue.volume = volume;
serverQueue.connection.dispatcher.setVolume(volume / 5);
return message.channel.send(`:loud_sound: I set the volume to: **${volume}**`);
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}
};