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module . exports = {
name : 'loop' ,
description : 'loop command.' ,
cooldown : 10 ,
async execute ( message , args , client , Discord , prefix ) {
const serverQueue = client . queue . get ( message . guild . id ) ;
const permissions = message . channel . permissionsFor ( message . author ) ;
const { voiceChannel } = message . member ;
if ( serverQueue ) {
if ( message . author . id !== '360363051792203779' ) {
if ( voiceChannel !== serverQueue . voiceChannel ) return message . channel . send ( ':x: I\'m sorry but you need to be in the same voiceChannel as Musix to loop the queue!' ) ;
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if ( client . global . db . guilds [ message . guild . id ] . permissions === true ) {
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if ( ! permissions . has ( 'MANAGE_MESSAGES' ) ) return message . channel . send ( ':x: You need the `MANAGE_MESSAGES` permission to loop the queue!' ) ;
}
}
if ( ! serverQueue . looping ) {
client . secondaryQueue = [ ... serverQueue . songs ]
serverQueue . looping = true ;
message . channel . send ( ':repeat: Looping the queue now!' ) ;
} else {
serverQueue . looping = false ;
client . secondaryQueue = [ ] ;
message . channel . send ( ':repeat: No longer looping the queue!' ) ;
}
} else {
message . channel . send ( ':x: There is nothing playing!' ) ;
}
}
} ;