Use skript-worldguard
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@@ -395,14 +395,14 @@ on weather change to rain or thunder:
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# --- Survival Event Block ---
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#on region enter:
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# wait 1 tick
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# if "%event-region%" contains "survival_castle_event_block":
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# if "%region%" contains "survival_castle_event_block":
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# make console execute command "/uf start survival_event_newyear_2019"
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# make console execute command "/ptime 14000ticks %player's name%"
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# make console execute command "/pweather clear %player's name%"
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#on region exit:
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# wait 1 tick
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# if "%event-region%" contains "survival_castle_event_block":
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# if "%region%" contains "survival_castle_event_block":
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# make console execute command "/ptime reset %player's name%"
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# make console execute command "/pweather reset %player's name%"
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# make console execute command "/uf stop survival_event_newyear_2019"
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@@ -228,7 +228,7 @@ on item damage:
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on region exit:
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if player's world is "minigames":
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wait 1 tick
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if "%event-region%" contains "minigames_kitpvp_":
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if "%region%" contains "minigames_kitpvp_":
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remove all items from player
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set the player's walk speed to 0.2
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clear {kitpvp.%player's name%.started}
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@@ -7,15 +7,15 @@
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on region enter:
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wait 1 tick
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if "%event-region%" contains "_portal_to_lobby":
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if "%region%" contains "_portal_to_lobby":
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teleport player to spawn of "%player's world%"
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connect player to "lobby"
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if "%event-region%" contains "_portal_to_utopia":
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if "%region%" contains "_portal_to_utopia":
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teleport player to spawn of "%player's world%"
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connect player to "utopia"
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if "%event-region%" contains "_portal_to_skyblock":
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if "%region%" contains "_portal_to_skyblock":
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teleport player to spawn of "%player's world%"
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connect player to "skyblock"
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if "%event-region%" contains "_portal_to_minigames":
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if "%region%" contains "_portal_to_minigames":
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teleport player to spawn of "%player's world%"
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connect player to "minigames"
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+2
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@@ -45,10 +45,10 @@ command /speed [<text>] [<number>] [<player>]:
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# Lobby Tunnel
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on region enter:
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wait 1 tick
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if "%event-region%" contains "lobby_tunnel_":
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if "%region%" contains "lobby_tunnel_":
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set player's walking speed to 0.4
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on region exit:
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wait 1 tick
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if "%event-region%" contains "lobby_tunnel_":
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if "%region%" contains "lobby_tunnel_":
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set player's walking speed to 0.2
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