Use skript-worldguard

This commit is contained in:
Christer Waren committed 2026-10-22 16:32:54 +03:00
1 parent 118c71fcd2
commit e41cb3cdf3
4 files changed
+9 -9

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+2 -2
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@@ -395,14 +395,14 @@ on weather change to rain or thunder:
# --- Survival Event Block --- # --- Survival Event Block ---
#on region enter: #on region enter:
# wait 1 tick # wait 1 tick
# if "%event-region%" contains "survival_castle_event_block": # if "%region%" contains "survival_castle_event_block":
# make console execute command "/uf start survival_event_newyear_2019" # make console execute command "/uf start survival_event_newyear_2019"
# make console execute command "/ptime 14000ticks %player's name%" # make console execute command "/ptime 14000ticks %player's name%"
# make console execute command "/pweather clear %player's name%" # make console execute command "/pweather clear %player's name%"
#on region exit: #on region exit:
# wait 1 tick # wait 1 tick
# if "%event-region%" contains "survival_castle_event_block": # if "%region%" contains "survival_castle_event_block":
# make console execute command "/ptime reset %player's name%" # make console execute command "/ptime reset %player's name%"
# make console execute command "/pweather reset %player's name%" # make console execute command "/pweather reset %player's name%"
# make console execute command "/uf stop survival_event_newyear_2019" # make console execute command "/uf stop survival_event_newyear_2019"
+1 -1
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@@ -228,7 +228,7 @@ on item damage:
on region exit: on region exit:
if player's world is "minigames": if player's world is "minigames":
wait 1 tick wait 1 tick
if "%event-region%" contains "minigames_kitpvp_": if "%region%" contains "minigames_kitpvp_":
remove all items from player remove all items from player
set the player's walk speed to 0.2 set the player's walk speed to 0.2
clear {kitpvp.%player's name%.started} clear {kitpvp.%player's name%.started}
+4 -4
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@@ -7,15 +7,15 @@
on region enter: on region enter:
wait 1 tick wait 1 tick
if "%event-region%" contains "_portal_to_lobby": if "%region%" contains "_portal_to_lobby":
teleport player to spawn of "%player's world%" teleport player to spawn of "%player's world%"
connect player to "lobby" connect player to "lobby"
if "%event-region%" contains "_portal_to_utopia": if "%region%" contains "_portal_to_utopia":
teleport player to spawn of "%player's world%" teleport player to spawn of "%player's world%"
connect player to "utopia" connect player to "utopia"
if "%event-region%" contains "_portal_to_skyblock": if "%region%" contains "_portal_to_skyblock":
teleport player to spawn of "%player's world%" teleport player to spawn of "%player's world%"
connect player to "skyblock" connect player to "skyblock"
if "%event-region%" contains "_portal_to_minigames": if "%region%" contains "_portal_to_minigames":
teleport player to spawn of "%player's world%" teleport player to spawn of "%player's world%"
connect player to "minigames" connect player to "minigames"
+2 -2
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@@ -45,10 +45,10 @@ command /speed [<text>] [<number>] [<player>]:
# Lobby Tunnel # Lobby Tunnel
on region enter: on region enter:
wait 1 tick wait 1 tick
if "%event-region%" contains "lobby_tunnel_": if "%region%" contains "lobby_tunnel_":
set player's walking speed to 0.4 set player's walking speed to 0.4
on region exit: on region exit:
wait 1 tick wait 1 tick
if "%event-region%" contains "lobby_tunnel_": if "%region%" contains "lobby_tunnel_":
set player's walking speed to 0.2 set player's walking speed to 0.2