Use %player's name% instead of %player%

This commit is contained in:
Christer Warén 2024-01-15 01:42:01 +02:00
parent 45c4718aab
commit a602d8ad44
5 changed files with 69 additions and 69 deletions

View File

@ -32,7 +32,7 @@ command /mirricraft [<string>] [<string>] [<string>]:
else: else:
format slot 13 of player with diamond named "&bVIP" with lore "&o&fTila: Pois käytöstä" to close then run [execute player command "/mirricraft gui vip"] format slot 13 of player with diamond named "&bVIP" with lore "&o&fTila: Pois käytöstä" to close then run [execute player command "/mirricraft gui vip"]
format slot 15 of player with player's skull named "&6Player" with lore "&o&f%player%" to close then run [execute player command "/mirricraft gui player"] format slot 15 of player with player's skull named "&6Player" with lore "&o&f%player's name%" to close then run [execute player command "/mirricraft gui player"]
#if player have permission "mirricraft.admin": #if player have permission "mirricraft.admin":
# format slot 16 of player with diamond axe named "&5Ylläpito" with lore "&o&fTila: Käytössä" to close then run [execute player command "/mirricraft admin"] # format slot 16 of player with diamond axe named "&5Ylläpito" with lore "&o&fTila: Käytössä" to close then run [execute player command "/mirricraft admin"]
@ -89,7 +89,7 @@ command /mirricraft [<string>] [<string>] [<string>]:
stop stop
if arg-2 is "player": if arg-2 is "player":
wait 2 tick wait 2 tick
open chest inventory with 5 row named "%player%" to player open chest inventory with 5 row named "%player's name%" to player
wait 2 tick wait 2 tick
loop integers between 0 and 44: loop integers between 0 and 44:
@ -153,7 +153,7 @@ command /mirricraft [<string>] [<string>] [<string>]:
remove all items from player remove all items from player
set slot 0 of player's inventory to 1 of compass named "&4Mene" set slot 0 of player's inventory to 1 of compass named "&4Mene"
set slot 4 of player's inventory to 1 of diamond named "&bVIP" set slot 4 of player's inventory to 1 of diamond named "&bVIP"
set slot 8 of player's inventory to 1 of player's skull named "&6%player%" set slot 8 of player's inventory to 1 of player's skull named "&6%player's name%"
else: else:
set slot 8 of player's inventory to 1 of ender chest named "&fMirriCraft" set slot 8 of player's inventory to 1 of ender chest named "&fMirriCraft"
stop stop
@ -186,14 +186,14 @@ command /mirricraft [<string>] [<string>] [<string>]:
else if arg-1 is "vip": else if arg-1 is "vip":
if player has the permission "mirricraft.vip": if player has the permission "mirricraft.vip":
if arg-2 is "fly": if arg-2 is "fly":
if {fly.%player%} is not set: if {fly.%player's name%} is not set:
message "&7[&2MirriCraft&7]&r Lento on nyt sallittu" message "&7[&2MirriCraft&7]&r Lento on nyt sallittu"
set player's flight mode to true set player's flight mode to true
set {fly.%player%} to true set {fly.%player's name%} to true
stop stop
message "&7[&2MirriCraft&7]&r Lento on pois käytöstä" message "&7[&2MirriCraft&7]&r Lento on pois käytöstä"
set player's flight mode to false set player's flight mode to false
delete {fly.%player%} delete {fly.%player's name%}
stop stop
if arg-2 is "bannerbuilder": if arg-2 is "bannerbuilder":
wait 2 tick wait 2 tick
@ -280,7 +280,7 @@ on click:
make player execute command "/mirricraft gui vip" make player execute command "/mirricraft gui vip"
cancel the event cancel the event
wait 2 tick wait 2 tick
if event-item is player's skull named "&6%player%": if event-item is player's skull named "&6%player's name%":
make player execute command "/mirricraft gui player" make player execute command "/mirricraft gui player"
cancel the event cancel the event
wait 2 tick wait 2 tick
@ -292,7 +292,7 @@ on click:
# cancel the event # cancel the event
# if event-item is diamond named "&bVIP": # if event-item is diamond named "&bVIP":
# cancel the event # cancel the event
# if event-item is player's skull named "&6%player%": # if event-item is player's skull named "&6%player's name%":
# cancel the event # cancel the event
#on drop: #on drop:
@ -302,7 +302,7 @@ on click:
# cancel the event # cancel the event
# if event-item is diamond named "&bVIP": # if event-item is diamond named "&bVIP":
# cancel the event # cancel the event
# if event-item is player's skull named "&6%player%": # if event-item is player's skull named "&6%player's name%":
# cancel the event # cancel the event
on pickup: on pickup:
@ -312,7 +312,7 @@ on pickup:
delete event-entity delete event-entity
if event-item is diamond named "&bVIP": if event-item is diamond named "&bVIP":
delete event-entity delete event-entity
if event-item is player's skull named "&6%player%": if event-item is player's skull named "&6%player's name%":
delete event-entity delete event-entity
on death: on death:
@ -324,7 +324,7 @@ on death:
# --- Welcome Message --- # --- Welcome Message ---
#on join: #on join:
# send player title "MirriCraft" for 5 seconds # send player title "MirriCraft" for 5 seconds
# send action bar "Nauti pelihetkestäsi, %player%!" to player # send action bar "Nauti pelihetkestäsi, %player's name%!" to player
# --- World Title --- # --- World Title ---
on player world change: on player world change:
@ -397,14 +397,14 @@ on weather change to rain or thunder:
# wait 1 tick # wait 1 tick
# if "%event-region%" contains "survival_castle_event_block": # if "%event-region%" contains "survival_castle_event_block":
# make console execute command "/uf start survival_event_newyear_2019" # make console execute command "/uf start survival_event_newyear_2019"
# make console execute command "/ptime 14000ticks %player%" # make console execute command "/ptime 14000ticks %player's name%"
# make console execute command "/pweather clear %player%" # make console execute command "/pweather clear %player's name%"
#on region exit: #on region exit:
# wait 1 tick # wait 1 tick
# if "%event-region%" contains "survival_castle_event_block": # if "%event-region%" contains "survival_castle_event_block":
# make console execute command "/ptime reset %player%" # make console execute command "/ptime reset %player's name%"
# make console execute command "/pweather reset %player%" # make console execute command "/pweather reset %player's name%"
# make console execute command "/uf stop survival_event_newyear_2019" # make console execute command "/uf stop survival_event_newyear_2019"
#on death: #on death:

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@ -11,26 +11,26 @@ command /fly [<player>]:
trigger: trigger:
if arg-1 is not set: if arg-1 is not set:
if player has the permission "mirricraft.fly": if player has the permission "mirricraft.fly":
if {fly.%player%} is not set: if {fly.%player's name%} is not set:
message "&7[&2MirriCraft&7]&r Lento on nyt sallittu" message "&7[&2MirriCraft&7]&r Lento on nyt sallittu"
set player's flight mode to true set player's flight mode to true
set {fly.%player%} to true set {fly.%player's name%} to true
stop stop
else: else:
message "&7[&2MirriCraft&7]&r Lento on pois käytöstä" message "&7[&2MirriCraft&7]&r Lento on pois käytöstä"
set player's flight mode to false set player's flight mode to false
delete {fly.%player%} delete {fly.%player's name%}
stop
if arg-1 is set:
if player has permission "mirricraft.admin":
if {fly.%arg-1%} is not set:
set arg-1's flight mode to true
set {fly.%arg-1%} to true
stop
else:
set arg-1's flight mode to false
delete {fly.%arg-1%}
stop stop
# if arg-1 is set:
# if player has permission "mirricraft.admin":
# if {fly.%arg-1%} is not set:
# set arg-1's flight mode to true
# set {fly.%arg-1%} to true
# stop
# else:
# set arg-1's flight mode to false
# delete {fly.%arg-1%}
# stop
on quit: on quit:
delete {fly.%player%} delete {fly.%player's name%}

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@ -18,30 +18,30 @@ command /kitpvp [<string>] [<string>]:
loop integers between 0 and 35: loop integers between 0 and 35:
format slot loop-integer of player with gray stained glass pane named "&7" to be unstealable format slot loop-integer of player with gray stained glass pane named "&7" to be unstealable
if {kitpvp.%player%.map} is set: if {kitpvp.%player's name%.map} is set:
if {kitpvp.%player%.map} is "winter": if {kitpvp.%player's name%.map} is "winter":
format slot 12 of player with compass named "&fKartta" with lore "Talvi" to close then run [execute player command "/kitpvp setmap"] format slot 12 of player with compass named "&fKartta" with lore "Talvi" to close then run [execute player command "/kitpvp setmap"]
if {kitpvp.%player%.map} is "nether": if {kitpvp.%player's name%.map} is "nether":
format slot 12 of player with compass named "&fKartta" with lore "Horna" to close then run [execute player command "/kitpvp setmap"] format slot 12 of player with compass named "&fKartta" with lore "Horna" to close then run [execute player command "/kitpvp setmap"]
if {kitpvp.%player%.map} is "farm": if {kitpvp.%player's name%.map} is "farm":
format slot 12 of player with compass named "&fKartta" with lore "Farmi" to close then run [execute player command "/kitpvp setmap"] format slot 12 of player with compass named "&fKartta" with lore "Farmi" to close then run [execute player command "/kitpvp setmap"]
else: else:
format slot 12 of player with compass named "&fKartta" to close then run [execute player command "/kitpvp setmap"] format slot 12 of player with compass named "&fKartta" to close then run [execute player command "/kitpvp setmap"]
if {kitpvp.%player%.kit} is set: if {kitpvp.%player's name%.kit} is set:
if {kitpvp.%player%.kit} is "soldier": if {kitpvp.%player's name%.kit} is "soldier":
format slot 14 of player with iron chestplate named "&fKitit" with lore "Sotilas" to close then run [execute player command "/kitpvp setkit"] format slot 14 of player with iron chestplate named "&fKitit" with lore "Sotilas" to close then run [execute player command "/kitpvp setkit"]
if {kitpvp.%player%.kit} is "speedster": if {kitpvp.%player's name%.kit} is "speedster":
format slot 14 of player with iron chestplate named "&fKitit" with lore "Vauhtihirmu" to close then run [execute player command "/kitpvp setkit"] format slot 14 of player with iron chestplate named "&fKitit" with lore "Vauhtihirmu" to close then run [execute player command "/kitpvp setkit"]
if {kitpvp.%player%.kit} is "archer": if {kitpvp.%player's name%.kit} is "archer":
format slot 14 of player with iron chestplate named "&fKitit" with lore "Jousimies" to close then run [execute player command "/kitpvp setkit"] format slot 14 of player with iron chestplate named "&fKitit" with lore "Jousimies" to close then run [execute player command "/kitpvp setkit"]
else: else:
format slot 14 of player with iron chestplate named "&fKitit" to close then run [execute player command "/kitpvp setkit"] format slot 14 of player with iron chestplate named "&fKitit" to close then run [execute player command "/kitpvp setkit"]
if {kitpvp.%player%.started} is set: if {kitpvp.%player's name%.started} is set:
format slot 27 of player with barrier named "&fLopeta" to close then run [execute player command "/kitpvp end"] format slot 27 of player with barrier named "&fLopeta" to close then run [execute player command "/kitpvp end"]
else: else:
if {kitpvp.%player%.map} and {kitpvp.%player%.kit} is set: if {kitpvp.%player's name%.map} and {kitpvp.%player's name%.kit} is set:
format slot 35 of player with nether star named "&fAloita" to close then run [execute player command "/kitpvp start"] format slot 35 of player with nether star named "&fAloita" to close then run [execute player command "/kitpvp start"]
stop stop
@ -61,15 +61,15 @@ command /kitpvp [<string>] [<string>]:
format slot 15 of player with hay bale named "&fFarmi" to close then run [execute player command "/kitpvp setmap farm"] format slot 15 of player with hay bale named "&fFarmi" to close then run [execute player command "/kitpvp setmap farm"]
else: else:
if arg-2 is "winter": if arg-2 is "winter":
set {kitpvp.%player%.map} to "winter" set {kitpvp.%player's name%.map} to "winter"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
if arg-2 is "nether": if arg-2 is "nether":
set {kitpvp.%player%.map} to "nether" set {kitpvp.%player's name%.map} to "nether"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
if arg-2 is "farm": if arg-2 is "farm":
set {kitpvp.%player%.map} to "farm" set {kitpvp.%player's name%.map} to "farm"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
stop stop
@ -88,15 +88,15 @@ command /kitpvp [<string>] [<string>]:
stop stop
else: else:
if arg-2 is "soldier": if arg-2 is "soldier":
set {kitpvp.%player%.kit} to "soldier" set {kitpvp.%player's name%.kit} to "soldier"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
if arg-2 is "speedster": if arg-2 is "speedster":
set {kitpvp.%player%.kit} to "speedster" set {kitpvp.%player's name%.kit} to "speedster"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
if arg-2 is "archer": if arg-2 is "archer":
set {kitpvp.%player%.kit} to "archer" set {kitpvp.%player's name%.kit} to "archer"
make player execute command "/kitpvp" make player execute command "/kitpvp"
stop stop
stop stop
@ -105,21 +105,21 @@ command /kitpvp [<string>] [<string>]:
set gamemode of player to Survival set gamemode of player to Survival
remove all items from player remove all items from player
if {kitpvp.%player%.kit} is set: if {kitpvp.%player's name%.kit} is set:
if {kitpvp.%player%.kit} is "soldier": if {kitpvp.%player's name%.kit} is "soldier":
set player's helmet to iron helmet set player's helmet to iron helmet
set player's chestplate to iron chestplate set player's chestplate to iron chestplate
set player's leggings to iron leggings set player's leggings to iron leggings
set player's boots to iron boots set player's boots to iron boots
set slot 0 of player's inventory to 1 of iron sword set slot 0 of player's inventory to 1 of iron sword
if {kitpvp.%player%.kit} is "speedster": if {kitpvp.%player's name%.kit} is "speedster":
set player's helmet to gold helmet set player's helmet to gold helmet
set player's chestplate to gold chestplate set player's chestplate to gold chestplate
set player's leggings to gold leggings set player's leggings to gold leggings
set player's boots to gold boots set player's boots to gold boots
set the player's walk speed to 0.4 set the player's walk speed to 0.4
set slot 0 of player's inventory to 1 of gold sword set slot 0 of player's inventory to 1 of gold sword
if {kitpvp.%player%.kit} is "archer": if {kitpvp.%player's name%.kit} is "archer":
set player's helmet to chainmail helmet set player's helmet to chainmail helmet
set player's chestplate to chainmail chestplate set player's chestplate to chainmail chestplate
set player's leggings to chainmail leggings set player's leggings to chainmail leggings
@ -129,23 +129,23 @@ command /kitpvp [<string>] [<string>]:
else: else:
make player execute command "/kitpvp" make player execute command "/kitpvp"
if {kitpvp.%player%.map} is set: if {kitpvp.%player's name%.map} is set:
if {kitpvp.%player%.map} is "winter": if {kitpvp.%player's name%.map} is "winter":
teleport player to location -48, 6, 264 teleport player to location -48, 6, 264
else if {kitpvp.%player%.map} is "nether": else if {kitpvp.%player's name%.map} is "nether":
teleport player to location 73, 4, 269 teleport player to location 73, 4, 269
else if {kitpvp.%player%.map} is "farm": else if {kitpvp.%player's name%.map} is "farm":
teleport player to location 57, 5, 357 teleport player to location 57, 5, 357
else: else:
make player execute command "/kitpvp" make player execute command "/kitpvp"
if {kitpvp.%player%.started} is not set: if {kitpvp.%player's name%.started} is not set:
heal the player heal the player
set {kitpvp.%player%.started} to true set {kitpvp.%player's name%.started} to true
stop stop
else if arg-1 is "end": else if arg-1 is "end":
remove all items from player remove all items from player
clear {kitpvp.%player%.started} clear {kitpvp.%player's name%.started}
teleport player to spawn of "%player's world%" teleport player to spawn of "%player's world%"
stop stop
else: else:
@ -178,7 +178,7 @@ on death:
on quit: on quit:
if player's world is "minigames": if player's world is "minigames":
remove all items from player remove all items from player
clear {kitpvp.%player%.started} clear {kitpvp.%player's name%.started}
stop stop
on leftclick: on leftclick:
@ -212,17 +212,17 @@ on pickup:
on break: on break:
if player's world is "minigames": if player's world is "minigames":
if {kitpvp.%player%.started} is set: if {kitpvp.%player's name%.started} is set:
cancel event cancel event
on block damage: on block damage:
if player's world is "minigames": if player's world is "minigames":
if {kitpvp.%player%.started} is set: if {kitpvp.%player's name%.started} is set:
cancel event cancel event
on item damage: on item damage:
if player's world is "minigames": if player's world is "minigames":
if {kitpvp.%player%.started} is set: if {kitpvp.%player's name%.started} is set:
cancel event cancel event
on region exit: on region exit:
@ -231,7 +231,7 @@ on region exit:
if "%event-region%" contains "minigames_kitpvp_": if "%event-region%" contains "minigames_kitpvp_":
remove all items from player remove all items from player
set the player's walk speed to 0.2 set the player's walk speed to 0.2
clear {kitpvp.%player%.started} clear {kitpvp.%player's name%.started}
on hunger meter change: on hunger meter change:
if player's world is "minigames": if player's world is "minigames":

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@ -12,6 +12,6 @@ on rightclick on entity:
if player doesn't have the permission "group.jasen": if player doesn't have the permission "group.jasen":
message "&7[&r%name of clicked entity%&7]&r Annoin sinulle jäsenroolin, muistathan käyttäytyä!" to player message "&7[&r%name of clicked entity%&7]&r Annoin sinulle jäsenroolin, muistathan käyttäytyä!" to player
if player doesn't have the permission "group.aikainenjasen": if player doesn't have the permission "group.aikainenjasen":
make console execute command "/lp user %player% group add jasen" make console execute command "/lp user %player's name% group add jasen"
else: else:
message "&7[&r%name of clicked entity%&7]&r Olet jo jäsen" to player message "&7[&r%name of clicked entity%&7]&r Olet jo jäsen" to player

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@ -30,7 +30,7 @@ on click:
make player execute command "/mirricraft gui admin" make player execute command "/mirricraft gui admin"
cancel the event cancel the event
wait 2 tick wait 2 tick
if event-item is player's skull named "&6%player%": if event-item is player's skull named "&6%player's name%":
make player execute command "/mirricraft gui player" make player execute command "/mirricraft gui player"
cancel the event cancel the event
wait 2 tick wait 2 tick
@ -44,7 +44,7 @@ on pickup:
delete event-entity delete event-entity
if event-item is diamond named "&5Ylläpito": if event-item is diamond named "&5Ylläpito":
delete event-entity delete event-entity
if event-item is player's skull named "&6%player%": if event-item is player's skull named "&6%player's name%":
delete event-entity delete event-entity
on death: on death:
@ -119,12 +119,12 @@ command /mirricraft [<string>] [<string>] [<string>] [<string>]:
set slot 0 of player's inventory to 1 of compass named "&2Mene" set slot 0 of player's inventory to 1 of compass named "&2Mene"
set slot 4 of player's inventory to 1 of diamond named "&bVIP" set slot 4 of player's inventory to 1 of diamond named "&bVIP"
set slot 6 of player's inventory to 1 of diamond axe named "&5Ylläpito" set slot 6 of player's inventory to 1 of diamond axe named "&5Ylläpito"
set slot 8 of player's inventory to 1 of player's skull named "&6%player%" set slot 8 of player's inventory to 1 of player's skull named "&6%player's name%"
stop stop
else: else:
set slot 0 of player's inventory to 1 of compass named "&2Mene" set slot 0 of player's inventory to 1 of compass named "&2Mene"
set slot 4 of player's inventory to 1 of diamond named "&bVIP" set slot 4 of player's inventory to 1 of diamond named "&bVIP"
set slot 8 of player's inventory to 1 of player's skull named "&6%player%" set slot 8 of player's inventory to 1 of player's skull named "&6%player's name%"
stop stop
else: else:
set slot 8 of player's inventory to 1 of ender chest named "&fMirriCraft" set slot 8 of player's inventory to 1 of ender chest named "&fMirriCraft"
@ -147,12 +147,12 @@ command /mirricraft [<string>] [<string>] [<string>] [<string>]:
format slot 10 of player with compass named "&2Mene" with lore "-" to close then run [execute player command "/mirricraft gui visit"] format slot 10 of player with compass named "&2Mene" with lore "-" to close then run [execute player command "/mirricraft gui visit"]
format slot 12 of player with diamond named "&bVIP" with lore "-" to close then run [execute player command "/mirricraft gui vip"] format slot 12 of player with diamond named "&bVIP" with lore "-" to close then run [execute player command "/mirricraft gui vip"]
format slot 14 of player with diamond axe named "&5Ylläpito" with lore "-" to close then run [execute player command "/mirricraft gui admin"] format slot 14 of player with diamond axe named "&5Ylläpito" with lore "-" to close then run [execute player command "/mirricraft gui admin"]
format slot 16 of player with player's skull named "&6Player" with lore "&o&f%player%" to close then run [execute player command "/mirricraft gui player"] format slot 16 of player with player's skull named "&6Player" with lore "&o&f%player's name%" to close then run [execute player command "/mirricraft gui player"]
stop stop
else: else:
format slot 10 of player with compass named "&2Mene" with lore "-" to close then run [execute player command "/mirricraft gui visit"] format slot 10 of player with compass named "&2Mene" with lore "-" to close then run [execute player command "/mirricraft gui visit"]
format slot 13 of player with diamond named "&bVIP" with lore "-" to close then run [execute player command "/mirricraft gui vip"] format slot 13 of player with diamond named "&bVIP" with lore "-" to close then run [execute player command "/mirricraft gui vip"]
format slot 16 of player with player's skull named "&6Player" with lore "&o&f%player%" to close then run [execute player command "/mirricraft gui player"] format slot 16 of player with player's skull named "&6Player" with lore "&o&f%player's name%" to close then run [execute player command "/mirricraft gui player"]
stop stop
if arg-2 is set: if arg-2 is set:
if arg-2 is "visit": if arg-2 is "visit":
@ -190,7 +190,7 @@ command /mirricraft [<string>] [<string>] [<string>] [<string>]:
stop stop
if arg-2 is "player": if arg-2 is "player":
wait 2 tick wait 2 tick
open chest inventory with 4 row named "MirriCraft - %player%" to player open chest inventory with 4 row named "MirriCraft - %player's name%" to player
wait 2 tick wait 2 tick
loop integers between 0 and 35: loop integers between 0 and 35: